SMG · Light / Heavy ammo · Featured

C.A.R. SMG stats

C.A.R. SMG. Class: SMG. Ammo: light / heavy. 14 body damage. Every value is dated to the EA patch note that stated it; fire rate and reloads are being measured.

Patch covered
Marked Midseason
Effective
Verified
Mode
Battle Royale core
Stats

What is known, and what is still being measured.

Each value shows where it came from and when EA stated it. “Measuring” means we are measuring it on the firing range; “Not published” means no source states it and the firing range cannot read it. Neither is ever zero.

Values on this page were stated between and ; the dataset was last verified . Some were last stated more than a year ago and could have changed without a note.

Damage

Body damagePer projectile (bullet or pellet), body hit.
14EA patch note · stated Feb 10, 2025 · was 13
Head damagePer projectile, head hit.
18EA patch note · stated Apr 8, 2025 · derived
Limb multiplierA limb hit deals body damage times this ratio.
MeasuringNo limb-damage multiplier published for this weapon in the reviewed EA notes.
Projectiles per shotPellets or bullets fired by one trigger pull.
Not applicableSingle projectile per standard shot.

Rate of fire

Fire rateShots per minute at the trigger; inside a burst for burst weapons.
MeasuringEA describes rate of fire only qualitatively ('increased', 'reduced') in the reviewed notes and publishes no rounds-per-minute value. Candidate for ApexLens firing-range measurement.
Burst lengthShots in one burst.
Not applicableNo burst mode named for this weapon in the reviewed EA notes.
Burst delayTime from the last shot of a burst to the first of the next.
Not applicableNo burst mode named for this weapon in the reviewed EA notes.
DPSSustained damage per second, body hits, no reloads.
MeasuringEA describes rate of fire only qualitatively ('increased', 'reduced') in the reviewed notes and publishes no rounds-per-minute value. Candidate for ApexLens firing-range measurement.
TTK at 200First shot to killing shot on 200 total health and shields, body hits, no reloads.
MeasuringEA describes rate of fire only qualitatively ('increased', 'reduced') in the reviewed notes and publishes no rounds-per-minute value. Candidate for ApexLens firing-range measurement.

Magazine and reloads

Magazine, no attachment
MeasuringC.A.R. blue/purple magazine sizes changed without a documented step between 2024-08-05 and 2026-05-04, so the 2024 base value cannot be trusted.
Magazine, white
MeasuringC.A.R. blue/purple magazine sizes changed without a documented step between 2024-08-05 and 2026-05-04, so the 2024 white value cannot be trusted.
Magazine, blue
26EA patch note · stated May 4, 2026 · was 25
Magazine, purple
30EA patch note · stated May 4, 2026 · was 28
Tactical reloadReload with rounds left in the magazine, base attachments.
MeasuringNo reload time published in the reviewed EA notes (only qualitative 'improved reload speed'). Candidate for ApexLens firing-range measurement.
Empty reloadReload from an empty magazine, base attachments.
MeasuringNo reload time published in the reviewed EA notes (only qualitative 'improved reload speed'). Candidate for ApexLens firing-range measurement.

Identity

ReleasedOriginal release of the weapon.
2021-11-02Liquipedia (CC BY-SA 3.0) · stated Apr 16, 2025
Breakpoints

Shots to kill, by total health and shields.

With 200 total health and shields it takes 15 body hits or 12 to the head. Base health and white or blue shield capacity are not stated in the reviewed EA notes, so pick your own total in the calculator. Misses, range falloff and special mechanics are not counted.

Shots to kill for C.A.R. SMG by total health and shields
Health + shieldsBody hitsHead hits
150119
1751310
2001512
2251713
2501814
Provenance

Where these numbers come from.

Dataset 2026-09-15-marked-midseason, verified Sep 28, 2026. A value is only shown when a dated source states it. Read the methodology.

  1. Official

    Overclocked Patch Notes

    Magazine, blue, Magazine, purple

    Last confirmed .

  2. Reference

    Liquipedia: C.A.R. SMG

    Ammo type, Released

    Last confirmed .

  3. Official

    Apex Legends Latest Update: 2025/4/8

    Head damage

    Head damage: derived: 17 (2025-02-10-takeover) +1; all SMGs +1 headshot damage

    Last confirmed .

  4. Official

    Takeover Patch Notes

    Class, mechanics, Body damage

    Last confirmed .

Source: Liquipedia (CC BY-SA 3.0) for identity facts marked Reference. Those values stay under that license.

Spray Check · free, no account

Check your spray with the C.A.R. SMG.

Upload a clip or paste a Twitch link. Spray Check estimates how far your aim moved up or down from your first shot over rounds 2–6, so your C.A.R. SMG sprays get their own card. It reads the gun from your clip’s HUD, and it is an estimate from gameplay video, not game data.