How many shots does it take? Time to kill is next.
Choose a weapon, a health total and a hit zone. Shots to kill works now, from EA’s stated damage. Time to kill and DPS need each gun’s fire rate, so they read “Measuring” until we publish firing-range measurements, then fill in on their own.
- Patch covered
- Marked Midseason
- Effective
- Verified
- Mode
- Battle Royale core
Shots to kill, worked out.
Settings stay in the link after the #, so you can share a setup. Nothing is sent to a server. Values come from the weapon library; read how they are sourced.
R-301 Carbine on 200 health + shields
- Damage per hit, body
- 15
- Shots to kill
- 14
- Time to kill
- Measuring
- DPS, sustained
- Measuring
Waiting on fire-rate measurements. Time to kill and DPS need each gun’s fire rate, which EA does not publish as a number. We are measuring it on the firing range; this page fills in by itself once a value is published. Shots to kill works today because it needs only damage.
| Shot | Damage dealt | Health left | Time |
|---|---|---|---|
| 1 | 15 | 185 | Measuring |
| 2 | 30 | 170 | Measuring |
| 3 | 45 | 155 | Measuring |
| 4 | 60 | 140 | Measuring |
| 5 | 75 | 125 | Measuring |
| 6 | 90 | 110 | Measuring |
| 7 | 105 | 95 | Measuring |
| 8 | 120 | 80 | Measuring |
| 9 | 135 | 65 | Measuring |
| 10 | 150 | 50 | Measuring |
| 11 | 165 | 35 | Measuring |
| 12 | 180 | 20 | Measuring |
| 13 | 195 | 5 | Measuring |
| 14 | 210 | 0 | Measuring |
Assumes every shot hits, with no reloads and no range falloff. See the R-301 Carbine sources and dates or read the formulas.